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Chapter 1369: Overlord of the Sky

No new aircraft designs appeared in the plan.

Without electronic components, a monoplane’s theoretical ceiling exceeded a biplane’s — but under present conditions, the specialists determined that enhancement was the correct focus. The final call rested with President Wu.

From the meetings Roland also learned a concept he had not explicitly considered before: time efficiency.

Any production process focused on streamlining would improve on its own over time, even without deliberate changes to the line. Workers would gradually learn the relationship between themselves and the machines, learn the rhythms of the people working beside them. This was not a product of training or education or diligence — it was a product of the mild human tendency toward laziness. Workers would naturally seek the path of least resistance, and in doing so would eliminate inefficiencies the engineers had not thought to address. They would smooth out the rough places voluntarily, because rough places were harder to work around.

The result was that late-stage production not only exceeded early-stage output but cost less per unit to achieve.

This was why the Aerial Knights’ production line had to maintain continuity. A line that stopped and restarted lost its accumulated efficiency. The workers would have to relearn what the line had taught them. Better to keep it running and let familiarity compound.


The improvements to the Fire of Heaven addressed two areas: the engine and the weapons systems.

On the engine: the Fire of Heaven was built from antique blueprints obtained in the Dream World and then improved through trial and error — a complete product of Neverwinter’s own effort. Aerodynamic optimization mattered little for a biplane with a peak speed below 150 km/h, but engine improvement was cheap and straightforward with wind tunnel data and simulation support. The relevant department had already produced seven or eight prototype designs. Testing all of them to identify the optimal configuration would take time, but the process was underway.

On the weapons: the technology to mount them already existed. The military had a catalogue of phased-out designs waiting for use — 20mm autocannons, removable bomb racks, others — and the questions were simply which weapons to mount and how to mount them. With those questions defined, the relevant teams could produce add-ons as required.

According to the specifications the team provided, the Mark II biplane would cruise at 250 km/h, carry two additional 100-kilogram external fuel tanks, and sustain flights of more than a thousand kilometers. Its climb rate would exceed the original Fire of Heaven’s by a substantial margin.

The significance of those numbers: the Mark II could travel from Neverwinter’s rear areas to the front lines in a single day, or fly from the front lines to the ridge of the continent. The Impassable Mountain Range’s terrain blocked ordinary troops entirely — but for an aircraft with that range, the obstacle nearly ceased to exist. This made the parameter more than a technical achievement. It was a strategic one.


Then came the bombers.

More expensive than anything else in the plan. More controversial.

Half a day was spent debating whether bombers were necessary at all against the lesser Fallen Evils. The opposition made a reasonable case: the targets were on the ground, ground targets could be hit by biplanes, and bombers required specialized landing strips, more logistical support, fighter escorts. A large, slow aircraft with a fixed flight profile would effectively reduce the aerial units’ net advantage — Devilbeasts were poor against fast, agile opponents, but even a single beast willing to sacrifice itself could bring down a clumsy bomber. The cost of losing one would dwarf the cost of losing a biplane by an enormous margin. And under survival conditions, no one knew how many bombers could actually be produced.

Roland kept the project on the table.

The shortcomings under current technology were obvious. A bomber could not be fast and stealthy and capable simultaneously — not yet. But he had his own reasoning, and it was not about ground support.

He needed a vehicle capable of a long and difficult journey. He needed it for the attack on the Bottomless Land.

The distance from Neverwinter’s Dream World analog to the Erosion was unknown. According to Lan’s account, Roland would need to act at the moment both worlds entered the Divine Domain — and if the Dream World suddenly opened a direct passage to Erosion, he would have no time to traverse the distance overland. Lose that moment, and everything built before it would be meaningless.

Being forced to fight through demon territory while making for the Bottomless Land under aerial assault was a last resort, but a last resort was better than no resort. Under the constraints of present technology, a bomber was the only answer that existed.

Then there was Project Glory of the Sun.

The Fire of Heaven, even fully improved, could not carry the weapon. The Seagull paired with the Hummingbird’s weight reduction might allow a drop from high altitude — but without a God’s Stone of Retaliation fitted to the bomb, the device would be vulnerable to Senior Demon attacks throughout the approach. And if the Sky Lord Hackzord learned of it and used its spatial ability to relocate the Glory of the Sun mid-drop, the entire operation would unravel.

The only reliable solution was a hardened, demon-resistant delivery vehicle. That meant an aircraft capable of shielding the weapon. Which meant a larger aircraft.

The projects team’s initial design was a four-engine bomber. The engine production team would build four units with redundancy — if one or two failed during a mission, the aircraft would retain the ability to return safely. On paper, the silhouette was massive: wingspans exceeding thirty meters, a twin-tail configuration chosen to stabilize the aerodynamic profile of the larger airframe. The twin tail reduced agility but extended range and simplified control.

Carrying full fuel tanks, the estimated payload was four tons of ordnance with a range exceeding two thousand kilometers. Without accounting for a return flight, that capacity could double — more than sufficient for a strike at the continent’s ridge. The complexity of the design far exceeded the Fire of Heaven’s and precluded assembly-line production even with expert guidance.

Output would be low. There was no avoiding it.

But even a few such aircraft would give humanity what it currently lacked entirely: the means to deliver the Glory of the Sun.

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